2050 Future World

About 2050 Future World

2050 Future World is a hands-on robot building project that empowers children to imagine what the inventions of the future will look like. Children combine their imagination with their engineering and circuitry skills to create a robot pal. 

ROLE:

Learning Experience Designer

DURATION:

3 weeks // 2019

TEAM:

Rachel Daugherty

Fiona Stolorz

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The Brief

How old will you be in 2050? And what will the world look? Will we finally have those flying cars and hover skateboards? Or will it look more like today, just maybe with a few extra robots? This robot pal project prompts children to imagine what the world will be like 30 years from now.

 

In this future world, two big things have changed—humans have grown lonely due to their obsession with technology, and the sun has gotten so strong that it’s dangerous to go outside during the day!

The high-level goals of this project were:

• For students to step away feeling confident in their ability to build a robotic invention 

 

To give students autonomy in creating a fun solution to a relevant problem

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The Process

Brainstorming

The 2050 Future World prototype was developed for NORY Summer Camp 2019. To kick off the brainstorming process, an overlay sketch was created in order to help generate as many ideas as possible. 

The point of this exercise was to re-imagine the typical NORY classroom environment in the context of a future world. What tech gear would kids want to wear in the future? Would inventions be equivalent to superpowers? 

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Using the results of the photo overlay sketch, I started to sketch out some more fully-formed ideas. ​

NORY Summer Camp students span between the ages of 3 and 12. Throughout the brainstorming process, it was important to consider what these students would be most passionate about in the context of a future world.

What do children care about? What are they bored by and what are they excited by? How can robots and technology make an impact on their daily routine?

If students can remain motivated and engaged by their creations, it will nurture a future-thinking mindset. They will walk away from the project feeling prepared and empowered to problem solve for the future.

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I continued the development process with some more sketching.

Robotic wearables were a curriculum team favorite. They are interactive and can be easily personalized by each student to make it feel like their own.

Rapid Prototyping

Using the results of the brainstorming sketches, I shifted focus over to creating quick form prototypes. This helped immensely in addressing the parameters of the 2050 Future World project.

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Circuitry & Hardware Exploration

The main student/robot interaction occurs at the foot of the robot. When the student spins a potentiometer knob, it causes the robot’s arms to swing up and down.

The breakdown of the hardware consists of the following

• Arduino UNO Board

• Servo Motor

• Potentiometer

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User Testing

A round of user testing was conducted with some of our NORY campers before heading into the creation of the final prototype.

This was extremely helpful because it clarified a lot of the questions that we had about the robots potential, such as: adjustability for various body sizes, ease of use with the technology, and whether or not students would feel motivated to interact with the robot.

As a team, we needed to re-evaluate the materials, building process, and functionality of the project. The goal was to turn the project from a step-by-step instruction based process to a more open-ended process that would allow students to better express themselves.

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We headed back to NORY HQ to put some final touches on the project before it made its debut in the classroom!

Final Project

The final 2050 Future World project was developed as a hands-on project to be instructed in a week long summer camp setting. Kids ages 3-12 were all confident creators of this project!